

Psi-Mutant (Tiger) 46 HP, 18 DEF, +13 attack, 16 damage Psi-Mutant (Gorilla): 39 HP, 17 DEF, +12 attack, 18 damage PyroPsi-Monkey: 25 HP, 14 DEF, +8 attack, 12 damageĪnnelid Spider: 30 HP, 16 DEF, +9 attack, 9 damage, 2 toxin pointsĪnnelid Worm: 5 HP, 10 DEF, +9 attack, 0 damage, 1 toxin pointĪnnelid Swarm: 4 rounds, 0 DEF, 0 attack, 4 damage, 1 toxin point.

Grenade Hybrid: 20 HP, 14 DEF, +10 attack, 13 damageĬryoPsi-Monkey: 15 HP, 13 DEF, +6 attack, 5 damage Shotgun Hybrid: 20 HP, 13 DEF, +13 attack, 7 damage Pipe Hybrid: 12 HP, 12 DEF, +8 attack, 4 damage

Level 1: -5 pointsĭepressurized area: Players take 50 damage per turn in a depressurized area. Toxic area: Player takes has a temporary loss of Strength, Endurance, Agility and Psi for each turn they end in a radiated area, this is cumulative. Radiated area: Player takes X points of damage for each turn they end in a radiated area, this is cumulative (stacks). Special Areas: Players may avoid these affects with a hazard suit even increasing the number of items that can be hacked/repaired/modified. maybe have 5 of those OS upgrade slots and more implant selection. What additional career choices did you add?ĮDIT: the rpg system would be based off of the SS2 skills and such, but with a few abilities added. this way the players would be familiar with the rules/processes and would eliminate game delays during those exciting "were surrounded!!" times Id like to also add a protagonist? or is it antagonist? someone with their own personal agenda, kinda like anatoly, who wants to do the will of the many, but the other plays dont exactly know what hes up to.Īlso, for scenarios, i was thinking have an earth based mission where the players start off in small training battle, and are then sent on their mission. im not sure how i want to do the actual spawning. I figure a d20 could be used for spawning zombies. I like the "XP" distribution in SS2, i also like the stats layout. Id really like to use an actual map and not just have to describe my environment.

, id like to use the "Zombies!!!" zombies and dogs for baddies, unless i can find a good pre-painted zombie-esque model. I currently use star wars miniatures and their maps ( ) "Lukey, do you have an idea of the type of game mechanics you will be wanting to use? We might be able to swap some notes."
